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Yusuf Pisan
Person information
- affiliation: University of Technology Sydney, Australia
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2010 – 2019
- 2017
- [j4]Chen Si, Yusuf Pisan
, Chek Tien Tan
, Songjia Shen:
An initial understanding of how game users explore virtual environments. Entertain. Comput. 19: 13-27 (2017) - [j3]Yusuf Pisan, Nikitas M. Sgouros, Tim Marsh
:
Editorial. Entertain. Comput. 22: 1 (2017) - 2016
- [c28]Chen Si, Yusuf Pisan, Chek Tien Tan
:
Understanding players' map exploration styles. ACSW 2016: 69 - 2015
- [c27]Raffaello Brondi, Giovanni Avveduto
, Leila Alem, Claudia Faita, Marcello Carrozzino
, Franco Tecchia, Yusuf Pisan, Massimo Bergamasco
:
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction. VRST 2015: 191 - 2014
- [c26]Jaime Andres Garcia, Yusuf Pisan, Chek Tien Tan
, Karla Felix Navarro:
Step kinnection: a hybrid clinical test for fall risk assessment in older adults. CHI Extended Abstracts 2014: 471-474 - [c25]Chen Si, Yusuf Pisan, Chek Tien Tan:
Automated terrain analysis in real-time strategy games. FDG 2014 - [c24]Chek Tien Tan, Hemanta Sapkota, Daniel Rosser, Yusuf Pisan:
Initial perceptions of a casual game to crowdsource facial expressions in the wild. FDG 2014 - [c23]Chek Tien Tan, Hemanta Sapkota, Daniel Rosser, Yusuf Pisan:
A game to crowdsource data for affective computing. FDG 2014 - [c22]Debbie M. Taylor, Yusuf Pisan:
Aussie women game developers. FDG 2014 - [c21]Chek Tien Tan
, Sander Bakkes, Yusuf Pisan:
Inferring Player Experiences Using Facial Expressions Analysis. IE 2014: 7:1-7:8 - [c20]Chen Si, Yusuf Pisan, Chek Tien Tan
:
A Scouting Strategy for Real-Time Strategy Games. IE 2014: 24:1-24:8 - [c19]Jaime Andres Garcia, Yusuf Pisan, Chek Tien Tan, Karla Felix Navarro:
Assessing the Kinect's Capabilities to Perform a Time-Based Clinical Test for Fall Risk Assessment in Older People. ICEC 2014: 100-107 - [e3]Yusuf Pisan, Nikitas M. Sgouros, Tim Marsh:
Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings. Lecture Notes in Computer Science 8770, Springer 2014, ISBN 978-3-662-45211-0 [contents] - 2013
- [c18]Yusuf Pisan, Jaime Garcia Marin
, Karla Felix Navarro:
Improving lives: using Microsoft Kinect to predict the loss of balance for elderly users under cognitive load. IE 2013: 29:1-29:4 - 2012
- [c17]Jaime Andres Garcia, Karla Felix Navarro, Daniel Schoene
, Stuart T. Smith
, Yusuf Pisan:
Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls risk. HIC 2012: 51-57 - [c16]Sander Bakkes, Chek Tien Tan
, Yusuf Pisan:
Personalised gaming: a motivation and overview of literature. IE 2012: 4 - [c15]Chek Tien Tan
, Daniel Rosser, Sander Bakkes, Yusuf Pisan:
A feasibility study in using facial expressions analysis to evaluate player experiences. IE 2012: 5 - 2010
- [e2]Ian Horswill, Yusuf Pisan:
International Conference on the Foundations of Digital Games, FDG '10, Pacific Grove, CA, USA, June 19-21, 2010. ACM 2010, ISBN 978-1-60558-937-4 [contents]
2000 – 2009
- 2008
- [c14]Damian Hills, Yusuf Pisan, Ernest A. Edmonds:
Towards a generic framework for situated collaborative storytelling. IE 2008: 3 - [c13]Viveka Weiley
, Yusuf Pisan:
The distributed studio: towards a theory of virtual place for creative collaboration. OZCHI 2008: 343-346 - [e1]Ruth Christie, Gavin Sade, Yusuf Pisan:
Proceedings of the 5th Australasian Conference on Interactive Entertainment, IE 2008, 3-5 December 2008, Brisbane, Queensland, Australia. ACM International Conference Proceeding Series 391, ACM 2008, ISBN 978-1-60558-424-9 [contents] - 2007
- [j2]Yusuf Pisan:
Nick Montfort, Twisty Little Passages: An Approach to Interactive Fiction , MIT Press (2005) ISBN 0-262-13436-5. Artif. Intell. 171(18): 1124-1126 (2007) - [c12]Yusuf Pisan:
My guild, my people: role of guilds in massively multiplayer online games. IE 2007: 20 - 2006
- [j1]Rodney Berry, Mao Makino, Naoto Hikawa, Masahide Naemura, Yusuf Pisan, Ernest A. Edmonds:
Programming in the world. Digit. Creativity 17(1): 36-48 (2006) - [c11]Rodney Berry, Masahide Naemura, Yuichi Kobayashi, Masahiro Tada, Naomi Inoue, Yusuf Pisan, Ernest A. Edmonds:
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment. AUIC 2006: 173-176 - [c10]Yong-Bin Kang, Yusuf Pisan:
A Survey of Major Challenges and Future Directions for Next Generation Pervasive Computing. ISCIS 2006: 755-764 - 2005
- [c9]Sebastian Welsh, Yusuf Pisan:
Enhancing Information Acquisition in Game Agents. IC-AI 2005: 527-533 - 2004
- [c8]Yusuf Pisan:
Challenges for Network Computer Games. ICWI 2004: 589-595 - [c7]Yusuf Pisan, Chi Wai Wong:
Tools for Creating Interactive Teaching Environments. ICALT 2004 - 2003
- [c6]Yusuf Pisan, Debbie Richards, Anthony M. Sloane, Helena Koncek, Simon Mitchell:
A Web-based System for Automatic Program Critiquing. ACE 2003: 59-68 - 2002
- [c5]Yusuf Pisan, Anthony M. Sloane
, Debbie Richards
, Robert Dale:
Providing Timely Feedback to Large Classes. ICCE 2002: 413-414 - [c4]Jayashree Roy, Debbie Richards
, Yusuf Pisan:
Helping Teachers Implement Experience Based Learning. ICCE 2002: 1396-1397 - 2001
- [c3]Yusuf Pisan, Abhaya C. Nayak
:
Increasing Belivability: Agents That Justify Their Actions. FUZZ-IEEE 2001: 1347-1350 - 2000
- [c2]Yusuf Pisan:
Extending requirement specifications using analogy. ICSE 2000: 70-76
1990 – 1999
- 1997
- [c1]Yusuf Pisan:
Controlling Engineering Problem Solving. Australian Joint Conference on Artificial Intelligence 1997: 496-504
Coauthor Index
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