CHI 2012: Austin, Texas, USA

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AI & machine-learning & translation

Teaching with new interfaces

Game experiences

Eating + cooking

Touch in context

Curves & mirages: gestures & interaction with nonplanar surfaces

Leveraging the crowd

Getting around: menus, scrolling, & advanced navigation

Spectators

Immateriality as a design feature

Privacy + self disclosure

Supporting visually impaired users

Text visualization

Brain & body

Empathy & technology: focus on the end user

Workplace

Uses of media & creation of web experiences

Tools for video + images

Sustainability & behavior change

Interacting with robots & agents

Hot moves: shape-changing & thermal interfaces

Intimacy & connection

HCI4D: business

Pen + touch

Affective presence

Games: community + communication

Healthcare + technology: putting patients first

Critical perspectives on design

I am how i touch: authenticating users

Visionary models + tools