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Research and Practice in Technology Enhanced Learning, Volume 15
Volume 15, Number 1, December 2020
- Klaudia Bovermann

, Theo J. Bastiaens:
Towards a motivational design? Connecting gamification user types and online learning activities. 1 - Nkaepe E. E. Olaniyi

:
Threshold concepts: designing a format for the flipped classroom as an active learning technique for crossing the threshold. 2 - Lung-Hsiang Wong

, Tak-Wai Chan, Wenli Chen
, Chee-Kit Looi, Zhi-Hong Chen, Calvin C. Y. Liao, Ronnel B. King
, Su Luan Wong:
IDC theory: interest and the interest loop. 3 - Toqa Jameel Abbas Busebaia

, Bindu John
:
Can flipped classroom enhance class engagement and academic performance among undergraduate pediatric nursing students? A mixed-methods study. 4 - Hannah Mehringer, Gorka Fraga-González

, Georgette Pleisch, Martina Röthlisberger, Franziska Aepli, Vera Keller, Iliana I. Karipidis
, Silvia Brem:
(Swiss) GraphoLearn: an app-based tool to support beginning readers. 5 - Eric Araka, Elizaphan M. Maina, Rhoda Gitonga, Robert Oboko:

Research trends in measurement and intervention tools for self-regulated learning for e-learning environments - systematic review (2008-2018). 6 - Banni Satria Andoko

, Yusuke Hayashi, Tsukasa Hirashima, Atiqah Nurul Asri:
Improving English reading for EFL readers with reviewing kit-build concept map. 7 - Maureen Villamor

:
A review on process-oriented approaches for analyzing novice solutions to programming problems. 8 - Yuni Susanti

, Takenobu Tokunaga
, Hitoshi Nishikawa:
Integrating automatic question generation with computerised adaptive test. 9 - Wenli Chen

, Tak-Wai Chan, Lung-Hsiang Wong
, Chee-Kit Looi, Calvin C. Y. Liao, Hercy N. H. Cheng, Su Luan Wong, Jon Mason
, Hyo-Jeong So, Sahana Murthy, Xiaoqing Gu
, Zhongling Pi
:
IDC theory: habit and the habit loop. 10 - Boon See Tan, Su Luan Wong:

Learning principles of accounting in ICT-supported learning environments of Malaysian secondary schools: future-oriented approach. 11 - Debra Pugh

, André De Champlain, Mark Gierl, Hollis Lai
, Claire Touchie:
Can automated item generation be used to develop high quality MCQs that assess application of knowledge? 12 - Lia Sadita

, Tsukasa Hirashima, Yusuke Hayashi, Pedro Gabriel Fonteles Furtado, Kasiyah Junus
, Harry Budi Santoso:
The effect of differences in group composition on knowledge transfer, group achievement, and learners' affective responses during reciprocal concept mapping with the Kit-Build Approach. 13 - Bas A. de Leng

, Friedrich Pawelka:
The use of learning dashboards to support complex in-class pedagogical scenarios in medical training: how do they influence students' cognitive engagement? 14 - Kirsi Heinonen

, Nore de Grez, Raija Hämäläinen
, Bram de Wever, Sophie van der Meijs:
Scripting as a pedagogical method to guide collaborative writing: university students' reflections. 15 - Deniese Cox

, Sarah Prestridge
:
Understanding fully online teaching in vocational education. 16 - Sibel Somyürek

, Peter Brusilovsky, Julio Guerra
:
Supporting knowledge monitoring ability: open learner modeling vs. open social learner modeling. 17 - Dana Bates

, Genevieve Ludwig:
Flipped classroom in a therapeutic modality course: students' perspective. 18 - Lia Sadita

, Tsukasa Hirashima, Yusuke Hayashi, Warunya Wunnasri, Jaruwat Pailai, Kasiyah Junus, Harry Budi Santoso:
Collaborative concept mapping with reciprocal kit-build: a practical use in linear algebra course. 19 - Ahmed Elmabaredy

, Ebada Elkholy, Abdul-Aziz Tolba:
Web-based adaptive presentation techniques to enhance learning outcomes in higher education. 20 - Tore Hoel

, Weiqin Chen, Jan M. Pawlowski
:
Making context the central concept in privacy engineering. 21 - Tomoko Kojiri, Takushi Yamada:

Generalization support environment for understanding ways to use English words. 22 - Yen-An Shih

, Ben Chang:
Empirical study on the effects of social network-supported group concept mapping. 23 - Teresa Coma-Rosello, Ana Cristina Blasco-Serrano

, María Ángeles Garrido, Antonio Aguelo-Arguis:
Mediation criteria for interactive serious games aimed at improving learning in children with attention deficit hyperactivity disorder (ADHD). 1-20 - Anurag Deep

, Sahana Murthy, Paike Jayadeva Bhat:
Geneticus Investigatio: a technology-enhanced learning environment for scaffolding complex learning in genetics. 1-23

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