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Lung-Pan Cheng
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2020 – today
- 2024
- [c40]Grace Theodore, Jing-Yuan Huang, Lung-Pan Cheng, Yi-Ping Hung:
Breathm: A Calm Device with Personalized Slow Breathing Guidance. CHI Extended Abstracts 2024: 63:1-63:5 - [c39]De-Yuan Lu, Lung-Pan Cheng:
FisheyeVR: Extending the Field of View by Dynamic Zooming in Virtual Reality. UIST (Adjunct Volume) 2024: 114:1-114:3 - [c38]Daniel Ashbrook, Wei-Ju Lin, Nicholas Bentley, Diana Soponar, Zeyu Yan, Valkyrie Savage, Lung-Pan Cheng, Huaishu Peng, Hyunyoung Kim:
Rhapso: Automatically Embedding Fiber Materials into 3D Prints for Enhanced Interactivity. UIST 2024: 120:1-120:20 - 2023
- [c37]Ticha Sethapakdi, Laura Huang, Vivian Hsinyueh Chan, Lung-Pan Cheng, Fernando Fuzinatto Dall'Agnol, Mackenzie Leake, Stefanie Mueller:
Polagons: Designing and Fabricating Polarized Light Mosaics with User-Defined Color-Changing Behaviors. CHI 2023: 268:1-268:14 - [c36]Lung-Pan Cheng, Yi Chen, Yi-Hao Peng, Christian Holz:
Reality Rifts: Wonder-ful Interfaces by Disrupting Perceptual Causality. CHI 2023: 458:1-458:15 - [c35]Vivian Hsinyueh Chan, Chiao Fang, Yukai Hung, Jing-Yuan Huang, Lung-Pan Cheng:
Chandelier: Interaction Design With Surrounding Mid-Air Tangible Interface. UIST (Adjunct Volume) 2023: 48:1-48:3 - [i3]Yi-Shuo Lin, Ching-Yi Tsai, Lung-Pan Cheng:
Clonemator: Composing Spatiotemporal Clones to Create Interactive Automators in Virtual Reality. CoRR abs/2311.04427 (2023) - [i2]Ping-Yi Wang, Lung-Pan Cheng:
FeltingReel: Density Varying Soft Fabrication with Reeling and Felting. CoRR abs/2312.01482 (2023) - [i1]Eden Cong-He Xu, Lung-Pan Cheng:
BetterMinton Service: Analyzing the Badminton Service using Open Kinetic Chain. CoRR abs/2312.01487 (2023) - 2022
- [c34]Ching-Yi Tsai, I-Lun Tsai, Chao-Jung Lai, Derrek Chow, Lauren Wei, Lung-Pan Cheng, Mike Y. Chen:
AirRacket: Perceptual Design of Ungrounded, Directional Force Feedback to Improve Virtual Racket Sports Experiences. CHI 2022: 185:1-185:15 - [c33]Chiao Fang, Vivian Hsinyueh Chan, Lung-Pan Cheng:
Flaticulation: Laser Cutting Joints with Articulated Angles. UIST 2022: 7:1-7:16 - [c32]Ching-Yi Tsai, Chen-Kuo Sun, Lung-Pan Cheng:
Garnish into Thin Air. UIST (Adjunct Volume) 2022: 102:1-102:3 - 2021
- [c31]Vivian Hsinyueh Chan, Yu-Chen Chan, Pin-Hsuan Peng, Lung-Pan Cheng:
TexelBlocks: Dynamic Surfaces for Physical Interactions. CHI Extended Abstracts 2021: 211:1-211:5 - [c30]Yu-Wen Chen, Wei-Ju Lin, Yi Chen, Lung-Pan Cheng:
PneuSeries: 3D Shape Forming with Modularized Serial-Connected Inflatables. UIST 2021: 431-440 - [c29]Po-Yao Cosmos Wang, Cong-He Xu, Ping-Yi Wang, Hsin-Yu Huang, Yu-Wei Chang, Jen-Hao Cheng, Yu-Hsin Lin, Lung-Pan Cheng:
Game Illusionization: A Workflow for Applying Optical Illusions to Video Games. UIST 2021: 1326-1344 - [c28]Jen-Hao Cheng, Yi Chen, Ting-Yi Chang, Hsu-En Lin, Po-Yao Cosmos Wang, Lung-Pan Cheng:
Impossible Staircase: Vertically Real Walking in an Infinite Virtual Tower. VR 2021: 50-56 - 2020
- [c27]Hsin-Yu Huang, Chih-Wei Ning, Po-Yao Cosmos Wang, Jen-Hao Cheng, Lung-Pan Cheng:
Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences. CHI 2020: 1-10 - [c26]Hsin-Yu Huang, Chih-Wei Ning, Po-Yao Cosmos Wang, Jen-Hao Cheng, Lung-Pan Cheng:
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences. CHI Extended Abstracts 2020: 1-4 - [c25]Sih-Pin Lai, Cheng-An Hsieh, Yu-Hsin Lin, Teepob Harutaipree, Shih-Chin Lin, Yi-Hao Peng, Lung-Pan Cheng, Mike Y. Chen:
StrengthGaming: Enabling Dynamic Repetition Tempo in Strength Training-based Exergame Design. MobileHCI 2020: 7:1-7:8 - [c24]Sih-Pin Lai, Cheng-An Hsieh, Yu-Hsin Lin, Teepob Harutaipree, Shih-Chin Lin, Yi-Hao Peng, Lung-Pan Cheng, Mike Y. Chen:
StrengthGaming: Enabling Dynamic Repetition Tempo in Strength Training-based Exergame Design. MobileHCI (Extended Abstracts) 2020: 30:1-30:3 - [c23]Hsin-Yu Huang, Po-Yao Cosmos Wang, Jen-Hao Cheng, Chih-Wei Ning, Ping-Yi Wang, Lung-Pan Cheng:
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences. SIGGRAPH Immersive Pavilion 2020: 8:1-8:2
2010 – 2019
- 2019
- [c22]Sih-Pin Lai, Cheng-An Hsieh, Teepob Harutaipree, Shih-Chin Lin, Yi-Hao Peng, Lung-Pan Cheng, Mike Y. Chen:
FitBird: Improving Free-weight Training Experience using Wearable Sensors for Game Control. CHI PLAY (Companion) 2019: 475-481 - [c21]Lung-Pan Cheng, Eyal Ofek, Christian Holz, Andrew D. Wilson:
VRoamer: Generating On-The-Fly VR Experiences While Walking inside Large, Unknown Real-World Building Environments. VR 2019: 359-366 - 2018
- [b1]Lung-Pan Cheng:
Human actuation. University of Potsdam, Germany, 2018 - [c20]Lung-Pan Cheng, Li Chang, Sebastian Marwecki, Patrick Baudisch:
iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality. CHI 2018: 89 - [c19]Lung-Pan Cheng, Li Chang, Sebastian Marwecki, Patrick Baudisch:
iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality. CHI Extended Abstracts 2018 - [c18]Sebastian Marwecki, Maximilian Brehm, Lukas Wagner, Lung-Pan Cheng, Florian 'Floyd' Mueller, Patrick Baudisch:
VirtualSpace - Overloading Physical Space with Multiple Virtual Reality Users. CHI 2018: 241 - 2017
- [c17]Pedro Lopes, Sijing You, Lung-Pan Cheng, Sebastian Marwecki, Patrick Baudisch:
Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation. CHI 2017: 1471-1482 - [c16]Lung-Pan Cheng, Eyal Ofek, Christian Holz, Hrvoje Benko, Andrew D. Wilson:
Sparse Haptic Proxy: Touch Feedback in Virtual Environments Using a General Passive Prop. CHI 2017: 3718-3728 - [c15]Lung-Pan Cheng, Sebastian Marwecki, Patrick Baudisch:
Mutual Human Actuation. UIST 2017: 797-805 - 2015
- [c14]Dominik Schmidt, Robert Kovacs, Vikram Mehta, Udayan Umapathi, Sven Köhler, Lung-Pan Cheng, Patrick Baudisch:
Level-Ups: Motorized Stilts that Simulate Stair Steps in Virtual Reality. CHI Extended Abstracts 2015: 359-362 - [c13]Dominik Schmidt, Robert Kovacs, Vikram Mehta, Udayan Umapathi, Sven Köhler, Lung-Pan Cheng, Patrick Baudisch:
Level-Ups: Motorized Stilts that Simulate Stair Steps in Virtual Reality. CHI 2015: 2157-2160 - [c12]Lung-Pan Cheng, Thijs Roumen, Hannes Rantzsch, Sven Köhler, Patrick Schmidt, Robert Kovacs, Johannes Jasper, Jonas Kemper, Patrick Baudisch:
TurkDeck: Physical Virtual Reality Based on People. UIST 2015: 417-426 - 2014
- [c11]Lung-Pan Cheng, Patrick Lühne, Pedro Lopes, Christoph Sterz, Patrick Baudisch:
Haptic turk: a motion platform based on people. CHI Extended Abstracts 2014: 415-418 - [c10]Lung-Pan Cheng, Patrick Lühne, Pedro Lopes, Christoph Sterz, Patrick Baudisch:
Haptic turk: a motion platform based on people. CHI 2014: 3463-3472 - [c9]Lung-Pan Cheng, Patrick Lühne, Pedro Lopes, Christoph Sterz, Patrick Baudisch:
Haptic turk: A motion platform based on people. HAPTICS 2014: 1 - 2013
- [c8]Lung-Pan Cheng, Meng-Han Lee, Che-Yang Wu, Fang-I Hsiao, Yen-Ting Liu, Hsiang-Sheng Liang, Yi-Ching Chiu, Ming-Sui Lee, Mike Y. Chen:
iRotateGrasp: automatic screen rotation based on grasp of mobile devices. CHI Extended Abstracts 2013: 2789-2790 - [c7]Lung-Pan Cheng, Hsiang-Sheng Liang, Che-Yang Wu, Mike Y. Chen:
iGrasp: grasp-based adaptive keyboard for mobile devices. CHI Extended Abstracts 2013: 2791-2792 - [c6]Lung-Pan Cheng, Hsiang-Sheng Liang, Che-Yang Wu, Mike Y. Chen:
iGrasp: grasp-based adaptive keyboard for mobile devices. CHI 2013: 3037-3046 - [c5]Lung-Pan Cheng, Meng-Han Lee, Che-Yang Wu, Fang-I Hsiao, Yen-Ting Liu, Hsiang-Sheng Liang, Yi-Ching Chiu, Ming-Sui Lee, Mike Y. Chen:
IrotateGrasp: automatic screen rotation based on grasp of mobile devices. CHI 2013: 3051-3054 - 2012
- [c4]Lung-Pan Cheng, Fang-I Hsiao, Yen-Ting Liu, Mike Y. Chen:
iRotate: automatic screen rotation based on face orientation. CHI 2012: 2203-2210 - [c3]Lung-Pan Cheng, Fang-I Hsiao, Yen-Ting Liu, Mike Y. Chen:
iRotate grasp: automatic screen rotation based on grasp of mobile devices. UIST (Adjunct Volume) 2012: 15-16 - 2011
- [c2]Neng-Hao Yu, Li-Wei Chan, Seng-Yong Lau, Sung-Sheng Tsai, I-Chun Hsiao, Dian-Je Tsai, Fang-I Hsiao, Lung-Pan Cheng, Mike Y. Chen, Polly Huang, Yi-Ping Hung:
TUIC: enabling tangible interaction on capacitive multi-touch displays. CHI 2011: 2995-3004 - 2010
- [c1]Neng-Hao Yu, Li-Wei Chan, Lung-Pan Cheng, Mike Y. Chen, Yi-Ping Hung:
Enabling tangible interaction on capacitive touch panels. UIST (Adjunct Volume) 2010: 457-458
Coauthor Index
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