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Dominique Bechmann
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2020 – today
- 2023
- [j19]Paul Viville, Pierre Kraemer, Dominique Bechmann:
Meso-Skeleton Guided Hexahedral Mesh Design. Comput. Graph. Forum 42(7) (2023) - 2022
- [c41]Ruding Lou, Frédéric Mérienne, Richard Hau Yue So, Tsz Tai Chan, Dominique Bechmann:
Geometric simplification for reducing optic flow in VR. ISMAR Adjunct 2022: 682-685 - 2021
- [c40]Paul Viville, Pierre Kraemer, Dominique Bechmann:
Hexahedral Mesh Generation for Tubular Shapes using Skeletons and Connection Surfaces. VISIGRAPP (1: GRAPP) 2021: 45-54 - 2020
- [c39]Sabah Boustila, Mehmet Ozkan, Dominique Bechmann:
Interactions with a Hybrid Map for Navigation Information Visualization in Virtual Reality. ISS Companion 2020: 69-72
2010 – 2019
- 2019
- [c38]Julien Casarin, Antoine Ladrech, Tristan Tchilinguirian, Dominique Bechmann:
A UMI3D-based Interactions Analytics System for XR Devices and Interaction Techniques. VR 2019: 870-871 - [e4]Ana Paula Cláudio, Dominique Bechmann, Paul Richard, Takehiko Yamaguchi, Lars Linsen, Alexandru C. Telea, Francisco H. Imai, Alain Trémeau:
Computer Vision, Imaging and Computer Graphics - Theory and Applications - 12th International Joint Conference, VISIGRAPP 2017, Porto, Portugal, February 27 - March 1, 2017, Revised Selected Papers. Communications in Computer and Information Science 983, Springer 2019, ISBN 978-3-030-12208-9 [contents] - [e3]Dominique Bechmann, Manuela Chessa, Ana Paula Cláudio, Francisco H. Imai, Andreas Kerren, Paul Richard, Alexandru C. Telea, Alain Trémeau:
Computer Vision, Imaging and Computer Graphics Theory and Applications - 13th International Joint Conference, VISIGRAPP 2018, Funchal, Madeira, Portugal, January 27-29, 2018, Revised Selected Papers. Communications in Computer and Information Science 997, Springer 2019, ISBN 978-3-030-26755-1 [contents] - 2018
- [j18]Julien Casarin, Nicolas Pacqueriaud, Dominique Bechmann:
UMI3D: A Unity3D Toolbox to Support CSCW Systems Properties in Generic 3D User Interfaces. Proc. ACM Hum. Comput. Interact. 2(CSCW): 29:1-29:20 (2018) - [e2]Dominique Bechmann, Ana Paula Cláudio, José Braz:
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 1: GRAPP, Funchal, Madeira, Portugal, January 27-29, 2018. SciTePress 2018, ISBN 978-989-758-287-5 [contents] - 2017
- [c37]Sabah Boustila, Dominique Bechmann, Antonio Capobianco:
Effects of stereo and head tracking on distance estimation, presence, and simulator sickness using wall screen in architectural project review. 3DUI 2017: 231-232 - [c36]Sabah Boustila, Dominique Bechmann, Antonio Capobianco:
Effects of adding visual cues on distance estimation, presence and simulator sickness during virtual visits using wall screen. CGI 2017: 21:1-21:6 - [c35]Julien Casarin, Dominique Bechmann, Marilyn Keller:
A unified model for interaction in 3D environment. VRST 2017: 23:1-23:7 - [e1]Ana Paula Cláudio, Dominique Bechmann, José Braz:
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27 - March 1, 2017. SciTePress 2017, ISBN 978-989-758-224-0 [contents] - 2016
- [j17]Xue Chen, Jieqing Feng, Dominique Bechmann:
Mesh Sequence Morphing. Comput. Graph. Forum 35(1): 179-190 (2016) - [c34]Sabah Boustila, Antonio Capobianco, Dominique Bechmann, Olivier Génevaux:
A hybrid projection to widen the vertical field of view with large screens to improve the perception of personal space in architectural project review. 3DUI 2016: 191-200 - [c33]Sabah Boustila, Antonio Capobianco, Olivier Génevaux, Dominique Bechmann:
New hybrid projection to widen the vertical field of view with large screen to improve the perception of personal space in architectural project review. VR 2016: 159-160 - 2015
- [j16]Lionel Untereiner, Pierre Kraemer, David Cazier, Dominique Bechmann:
CPH: A Compact Representation for Hierarchical Meshes Generated by Primal Refinement. Comput. Graph. Forum 34(8): 155-166 (2015) - [c32]Sabah Boustila, Dominique Bechmann, Antonio Capobianco:
Evaluation of factors affecting distance perception in immersive virtual environments during virtual visits of houses. IHM 2015: 8:1-8:10 - [c31]Nadine Abu Rumman, Marco Schaerf, Dominique Bechmann:
Collision detection for articulated deformable characters. MIG 2015: 215-220 - [c30]Sabah Boustila, Antonio Capobianco, Dominique Bechmann:
Evaluation of factors affecting distance perception in architectural project review in immersive virtual environments. VRST 2015: 207-216 - 2013
- [j15]Lionel Untereiner, David Cazier, Dominique Bechmann:
n-Dimensional multiresolution representation of subdivision meshes with arbitrary topology. Graph. Model. 75(5): 231-246 (2013) - [c29]Jonathan Wonner, Jérôme Grosjean, Antonio Capobianco, Dominique Bechmann:
Bubble bee, an alternative to arrow for pointing out directions. VRST 2013: 97-100 - 2012
- [c28]Manuel Veit, Antonio Capobianco, Dominique Bechmann:
CrOS: a touch screen interaction technique for cursor manipulation on 2-manifolds. VRST 2012: 97-100 - [c27]Jonathan Wonner, Jérôme Grosjean, Antonio Capobianco, Dominique Bechmann:
Starfish: a selection technique for dense virtual environments. VRST 2012: 101-104 - 2011
- [c26]Jonathan Wonner, Jérôme Grosjean, Antonio Capobianco, Dominique Bechmann:
SPEED: prédiction de cibles. IHM 2011: 19:1-19:4 - [c25]Manuel Veit, Antonio Capobianco, Dominique Bechmann:
An experimental analysis of the impact of Touch Screen Interaction techniques for 3-D positioning tasks. VR 2011: 75-82 - 2010
- [c24]Younis Hijazi, Dominique Bechmann, David Cazier, Cyril Kern, Sylvain Thery:
Fully-automatic Branching Reconstruction Algorithm: Application to Vascular Trees. Shape Modeling International 2010: 221-225 - [c23]Manuel Veit, Antonio Capobianco, Dominique Bechmann:
Dynamic decomposition and integration of degrees of freedom for 3-D positioning. VRST 2010: 131-134
2000 – 2009
- 2009
- [j14]Pierre Kraemer, David Cazier, Dominique Bechmann:
Extension of half-edges for the representation of multiresolution subdivision surfaces. Vis. Comput. 25(2): 149-163 (2009) - [c22]Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
Marching Triangle Polygonization for Efficient Surface Reconstruction from Its Distance Transform. DGCI 2009: 168-179 - [c21]Manuel Veit, Antonio Capobianco, Dominique Bechmann:
Influence of degrees of freedom's manipulation on performances during orientation tasks in virtual reality environments. VRST 2009: 51-58 - 2008
- [j13]Manuel Veit, Antonio Capobianco, Dominique Bechmann:
Consequence of Two-handed Manipulation on Speed, Precision and Perception on Spatial Input Task in 3D Modelling Applications. J. Univers. Comput. Sci. 14(19): 3174-3187 (2008) - [j12]James E. Gain, Dominique Bechmann:
A survey of spatial deformation from a user-centered perspective. ACM Trans. Graph. 27(4): 107:1-107:21 (2008) - [j11]Ludovic Sternberger, Dominique Bechmann, Dominique Gerber:
L'interaction en réalité virtuelle. État de l'art. Tech. Sci. Informatiques 27(9-10): 1155-1188 (2008) - [c20]Antonio Capobianco, Manuel Veit, Dominique Bechmann:
A Preliminary Study of Two-Handed Manipulation for Spatial Input Tasks in a 3D Modeling Application. CADUI 2008: 77-88 - [c19]Pierre Kraemer, Marc Fournier, Dominique Bechmann:
Surface Reconstruction: 3D Mesh Filtering with Feature Preserving Bi-Adaptive Algorithms. SITIS 2008: 466-473 - 2007
- [j10]Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
A new vector field distance transform and its application to mesh processing from 3D scanned data. Vis. Comput. 23(9-11): 915-924 (2007) - [c18]Dobrina Boltcheva, Dominique Bechmann, Sylvain Thery:
Discrete Delaunay: Boundary extraction from voxel objects. 3DIM 2007: 209-216 - [c17]Pierre Kraemer, David Cazier, Dominique Bechmann:
A General and Efficient Representation for Multiresolution Meshes: Application to Quad/Triangle Subdivision. CCCG 2007: 257-260 - [c16]Ludovic Sternberger, Sylvain Brandel, Dominique Bechmann:
vrLib: A Designer Oriented Interaction and 3D User Interface Library. EGVE (Short Papers & Posters) 2007 - [c15]Manuel Veit, Antonio Capobianco, Dominique Bechmann:
Using Proprioception as a Cue towards Effective Spatial Input in VR: a Framework for an Experimental Study. EGVE (Short Papers & Posters) 2007 - [c14]Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
An Accurate Implicit Field Representation for Meshes and Its Adapted Triangulation Algorithms. Eurographics (Short Papers) 2007: 5-8 - [c13]Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
A New Volumetric Implicit Surface Data Structure and Its Triangulation Algorithm Applied to Mesh Integration. PG 2007: 445-448 - [c12]Pierre Kraemer, David Cazier, Dominique Bechmann:
Multiresolution half-edges. SCCG 2007: 199-206 - 2006
- [c11]Marc Fournier, Jean-Michel Dischler, Dominique Bechmann:
3D distance transform adaptive filtering for smoothing and denoising triangle meshes. GRAPHITE 2006: 407-416 - 2005
- [c10]Arnaud Fabre, Ludovic Sternberger, Pascal Schreck, Dominique Bechmann:
Constrained Gesture Interaction in 3D Geometric Constructions. Gesture Workshop 2005: 324-334 - [c9]Dominique Gerber, Dominique Bechmann:
The Spin Menu: A Menu System for Virtual Environments. VR 2005: 271-272 - 2003
- [j9]Dominique Bechmann, Dominique Gerber:
Arbitrary shaped deformations with DOGME. Vis. Comput. 19(2-3): 175-186 (2003) - 2002
- [c8]Medhi Elkouhen, Dominique Bechmann:
Metamorphosis of Non-homeomorphic Objects. International Conference on Computational Science (2) 2002: 62-71 - [c7]Hubert Peyré, Dominique Bechmann:
Deformations Expressed as Displacement Maps: An Easy Way to Combine Deformations. International Conference on Computational Science (2) 2002: 219-228 - 2001
- [c6]Dominique Bechmann, Hubert Peyré:
Deformation multi-tool combining existing deformation tools. Symposium on Solid Modeling and Applications 2001: 310-311 - [c5]Sylvain Thery, Dominique Bechmann, Yves Bertrand:
N-Dimensional Gregory-Bezier for N-Dimensional Cellular Complexes. WSCG (Short Papers) 2001: 16-23 - 2000
- [j8]Sylvain Brandel, Dominique Bechmann, Yves Bertrand:
Thickening: an operation for animation. Comput. Animat. Virtual Worlds 11(5): 261-277 (2000)
1990 – 1999
- 1998
- [c4]Sylvain Brandel, Dominique Bechmann, Yves Bertrand:
STIGMA: a 4-dimensional modeller for animation. Computer Animation and Simulation 1998: 103-126 - [c3]Dominique Bechmann:
Multidimensional free-form deformation tools. Eurographics (State of the Art Reports) 1998 - 1997
- [j7]Fabrice Aubert, Dominique Bechmann:
Volume-preserving space deformation. Comput. Graph. 21(5): 625-639 (1997) - [j6]Fabrice Aubert, Dominique Bechmann:
Animation by Deformation of Space-Time Objects. Comput. Graph. Forum 16(3): 57-66 (1997) - [j5]Dominique Bechmann, Yves Bertrand, Sylvain Thery:
Continuous free form deformation. Comput. Networks ISDN Syst. 29(14): 1715-1725 (1997) - 1996
- [c2]Nicolas Dubreuil, Dominique Bechmann:
Facial Animation. CA 1996: 98- - 1995
- [j4]Dominique Bechmann, Nicolas Dubreuil:
Order-controlled free-form animation. Comput. Animat. Virtual Worlds 6(1): 11-32 (1995) - 1994
- [j3]Dominique Bechmann:
Space deformation models survey. Comput. Graph. 18(4): 571-586 (1994) - 1993
- [j2]Dominique Bechmann, Nicolas Dubreuil:
Animation through space and time based on a space deformation model. Comput. Animat. Virtual Worlds 4(3): 165-184 (1993) - 1991
- [j1]Paul Borrel, Dominique Bechmann:
Deformation of n-dimensional objects. Int. J. Comput. Geom. Appl. 1(4): 427-453 (1991) - [c1]Paul Borrel, Dominique Bechmann:
Deformation of n-dimensional objects. Symposium on Solid Modeling and Applications 1991: 351-369
Coauthor Index
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last updated on 2024-10-07 21:21 CEST by the dblp team
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