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ICSLE 2014: Hong Kong, China
- Guang Chen, Vive Kumar, Kinshuk, Ronghuai Huang

, Siu Cheung Kong:
Emerging Issues in Smart Learning - International Conference on Smart Learning Environments, ICSLE 2014, Hong Kong, China, July 24-25, 2014. Lecture Notes in Educational Technology, Springer 2015, ISBN 978-3-662-44187-9 - Gustavo Zurita

, Beatriz Hasbun, Nelson Baloian
, Oscar Jerez:
A Blended Learning Environment for Enhancing Meaningful Learning Using 21st Century Skills. 1-8 - Keding Zhong, Nan Li:

A Correlative Research on the Relationship Between Awareness in Collaborative Learning and its Impact on Academic Performance. 9-22 - Lanqin Zheng

, Moushir M. El-Bishouty, Colin Pinnell, Jason Bell, Vive Kumar
, Kinshuk:
A Framework to Automatically Analyze Regulation. 23-30 - Junfeng Yang:

A Method for Evaluating Technology-Rich Classroom Environment. 31-40 - Katashi Nagao, Mehrdad Panahpour Tehrani, Jovilyn Therese B. Fajardo:

A New Physical-Digital Environment for Discussion and Presentation Skills Training. 41-44 - Bao Ping Li, Siu Cheung Kong

, Guang Chen:
A Study on the Development of the Smart Classroom Scale. 45-52 - Songran Liu, Hiroaki Ogata, Kousuke Mouri:

Accelerate Location-Based Context Learning for Second Language Learning Using Ubiquitous Learning Log. 53-60 - Fahima Hajjej, Yousra Bendaly Hlaoui, Leila Jemni Ben Ayed:

Adapted e-Assessment System: Based on Workflow Refinement. 61-68 - Xiaoxia Zheng, Wei Cheng, Bing Xu, Guang Chen, Ronghuai Huang

:
An Initial Development and Validation of Tablet Computer Familiarity Questionnaire. 69-76 - Soo-Young Lee, Youngmin Lee:

Analysis of Elementary Teachers' Readiness for Smart Learning in Korea. 77-84 - Nur Hasanah

, Yusuke Hayashi, Tsukasa Hirashima:
Analysis of Problem-Posing Process of Arithmetical Word Problem as Sentence Integration: Viewpoint of First Selected Sentence. 85-88 - Borja Manero, Javier Torrente, Ángel Serrano, Baltasar Fernández-Manjón:

Are Serious Games Working as Expected? 89-96 - Shilpi Banerjee, Chandrashekar Ramanathan

:
Automatic Generation of Valid and Equivalent Assessment Instruments. 97-104 - Lin-Chao Fu, Ming-Hsin Lu, Hsin-Ying Wu, Wei-Jane Lin, Hsiu-Ping Yueh

:
College Students' Attitudes and Preferences of Mobile Newspaper Reading: A Comparison Between Printed and Web Page Layout. 105-106 - Hang Guo:

Competing in Cultural Arena: New Design of Career Guiding Application. 107-112 - Yuhui Ma, Ronghuai Huang

, Xiaoying Zhang, Jiong Guo:
Design Tutoring Feedback to Increase Online Learners' Satisfaction. 113-118 - Kelly Liu, Victoria Tam, Phoebe Tse, Edmund Y. Lam

, Vincent W. L. Tam:
Developing the PETAL e-Learning Platform for Personalized Teaching and Learning. 119-122 - Yongbin Hu, Ronghuai Huang

:
Development of Weather Monitoring System Based on Raspberry Pi for Technology Rich Classroom. 123-129 - Hiroyuki Mitsuhara

, Masami Shishibori:
Digital Signage System for Learning Material Presentation Based on Learning Continuum. 131-138 - Guangde Xiao, Ronghuai Huang

:
Dividing Learning Process in Classroom with One-to-One Technology into Small Segments: Accurately Locating Students' Learning Status. 139-144 - Yesom Yoo, Hyeyun Lee, Il-Hyun Jo, Yeonjeong Park

:
Educational Dashboards for Smart Learning: Review of Case Studies. 145-155 - Hana Park, Hee Joon Kim, Hyo Sun Park, Kyu Yon Lim

:
Effects of Social Network-Based Visual Feedback on Interaction in Online Discussion. 157-158 - Sameh Ghallabi, Fathi Essalmi, Mohamed Jemni

, Kinshuk:
Enhanced Federation and Reuse of E-Learning Components Using Cloud Computing. 159-166 - Carlos Vasconcelos-Lopes:

Enquiry into a Self-regulated Teaching Assistant Development Program in China: The Yin and Yang of Success. 167-174 - Jeongmin Lee, Hyunmin Chung, Jiyoon Moon, Young Ran Yoo:

Exploring Preservice Teachers' Acceptance of Smart Learning. 175-181 - Peng Chen, Jing Xiang, Yuting Sun, Yi Ban, Guang Chen, Ronghuai Huang

:
Exploring Students' Discussion in Face to Face and Online Synchronous Learning. 183-191 - Wu-Yuin Hwang

, Zhao-Heng Ma, Rustam Shadiev
, Timothy K. Shih, Shu-Yu Chen:
Facilitating Listening and Speaking with Game-Based Learning Activities in Situational Context. 193-200 - Yukiko Yamamoto, Rainer Knauf, Yuta Miyazawa, Setsuo Tsuruta:

Increasing the Sensitivity of a Personalized Educational Data Mining Method for Curriculum Composition. 201-208 - Myunghee Kang, BaoYng Teresa Liew, Hyunjin Lim, Jee-Eun Jang, Sooyoung Lee:

Investigating the Determinants of Mobile Learning Acceptance in Korea Using UTAUT2. 209-216 - Shuang Li, Qi Tang, Pengfeng Shi:

Learning Analysis on Learners' Wiki-Based Collaborative Knowledge Building Behaviors. 217-224 - Bernie Chun Nam Mak

, Mike Hin Leung Chui:
Learning Through Instant-Messaging Chat Logs: A Tool for Adults to Address the Communication Norms in the New Workplace. 225-232 - Mohamed Ali Khenissi, Fathi Essalmi

, Mohamed Jemni
, Kinshuk, Ting-Wen Chang:
Measuring learners' working memory capacity from their interactions within educational game. 233-237 - Wing-Kwong Wong

, Tsung-Kai Chao, Pin-Ren Chen, Yunn-Wen Lien, Chao-Jung Wu:
Mobile Devices and a Modelling Tool for Physics Experiments in High School. 239-246 - Ramzi Farhat, Baraâ Jebali, Mohamed Jemni

:
Ontology based semantic metadata extraction system for learning objects. 247-250 - Aparna Lalingkar, Chandrashekar Ramanathan, Srinivasan Ramani:

Ontology-based Smart Learning Environment for Teaching Word Problems in Mathematics. 251-258 - Wan Ying Tay, Zhi Ying Ng:

Paradoxical tensions of online peer assessment: A case study of a secondary school in Singapore. 259-266 - Fui-Theng Leow

, Mai Neo
:
Redesigning the Classroom Environment to Enhance Students' Collaborative Learning Activities. 267-274 - Il-Hyun Jo, Taeho Yu

, Hyeyun Lee, Yeonjoo Kim:
Relations between Student Online Learning Behavior and Academic Achievement in Higher Education: A Learning Analytics Approach. 275-287 - David Boulanger, Jeremie Seanosky, Vive Kumar

, Kinshuk, Karthikeyan Panneerselvam, Thamarai Selvi Somasundaram:
Smart Learning Analytics. 289-296 - Jeongmin Lee, Boram Cho, Youngju Kim, Jiyea Noh:

Smartphone Addiction in University Students and Its Implication for Learning. 297-305 - Ming-Xiang Fan, Maiga Chang

, Rita Kuo, Jia-Sheng Heh:
Students' Science Process Skills Diagnosis. 307-310 - Hui-Chun Lin, Yueh-Chi Luo, Wei-Jane Lin, Hsiu-Ping Yueh

:
Tablet Interface Design for Elder Users' Newspaper Reading. 311-312 - Fati Wu

, Zhijia Mou:
The Design and Development of Electronic Schoolbag System Based on Educational Cloud Service Platform. 313-319 - Nobuhiko Takada, Issei Yoshida, Masami Suzuki, Ryoichi Yanagisawa:

The Development of the Haiku Application Corresponding to Specification Changes and Its Evaluation. 321-324 - Qian Zhao, Guang Chen, Liang Yu:

The strategies for designing collaborative scripts. 325-328 - Hongxin Yan, Lawrence Poon:

Thinking of Everyone: Responsive Web Design for a Math OER Project. 329-336 - Hazra Imran

, Mohammad Belghis-Zadeh, Ting-Wen Chang, Kinshuk, Sabine Graf
:
Toward Recommending Learning Tasks in a Learner-Centered Approach. 337-344 - John Loewen, David Loewen, Kinshuk, Jarkko Suhonen

:
Towards an ICT Framework for Providing Inclusive Learning Objects for Indigenous Learners. 345-352 - Noriko Uosaki, Hiroaki Ogata, Kousuke Mouri:

Towards Flipped Learning Using Ubiquitous Learning Log System in L2 Learning Class. 353-360 - Jeonghyun Kim, Hyeyun Lee, Yesom Yoo, Hanall Sung, Il-Hyun Jo, Yeonjeong Park

:
Towards Smart Asynchronous Discussion Activity: Using Social Network Analysis to Investigate Students' Discussion Patterns. 361-370 - Kunhee Ha, Il-Hyun Jo, Sohye Lim, Yeonjeong Park

:
Tracking Students' Eye-Movements on Visual Dashboard Presenting Their Online Learning Behavior Patterns. 371-376 - Jeremie Seanosky, David Boulanger, Vivekanandan Kumar

, Kinshuk:
Unfolding Learning Analytics for Big Data. 377-384 - Zhi Ying Ng, Wan Ying Tay, Young Hoan Cho:

Usefulness of Peer Comments for English Language Writing Through Web-Based Peer Assessment. 385-392 - Feng-Ru Sheu

, Yun-Lin Lee, Shio-Jeng Yang, Nian-Shing Chen:
User-Centered Design of Interactive Gesture-Based Fitness Video Game for Elderly. 393-397

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