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Charoenchai Wongwatkit
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2020 – today
- 2025
- [j7]Pongpon Seprum, Charoenchai Wongwatkit:
Effects of an immersive virtual environment-based gaming approach on students' occupational health performance, immersion and motivation. Int. J. Mob. Learn. Organisation 19(1): 33-58 (2025) - 2024
- [j6]Shao-Chen Chang, Charoenchai Wongwatkit
:
Effects of a peer assessment-based scrum project learning system on computer programming's learning motivation, collaboration, communication, critical thinking, and cognitive load. Educ. Inf. Technol. 29(6): 7105-7128 (2024) - [j5]Suphaphan Chansiri, Charoenchai Wongwatkit:
An ethnic context-focused mobile adaptive learning approach to promoting sexual health literacy in non-formal education. Int. J. Mob. Learn. Organisation 18(4): 440-460 (2024) - 2022
- [j4]Pongpon Seprum, Charoenchai Wongwatkit:
Trends and issues of immersive learning environments in higher education from 2001 to 2020: perspectives on adaptive ubiquitous learning experiences. Int. J. Mob. Learn. Organisation 16(1): 95-122 (2022) - 2021
- [j3]Jintana Wongta, Chanakan Grosseau, Chitphon Yachulawetkunakorn, Chayanuch Watthana, Charoenchai Wongwatkit:
Effects of a collaborative STEM-based orientation approach on senior high-school students' creativity and operacy. Int. J. Mob. Learn. Organisation 15(1): 71-106 (2021) - 2020
- [c29]Pattariya Singpant, Charoenchai Wongwatkit, Ratchanon Nobnop, Wannisa Boonsuk, Sai Swan Wan, Arnon Klaison:
A Hybrid Diagnostics-based Learning System for Promoting College Students' Digital Security: A Challenge to Digital STEM in College. ICCE 2020 - [c28]Kittsak Taengkasem, Sasithorn Chookaew, Suppachai Howimanporn, Santi Hutamarn, Charoenchai Wongwatkit:
Using Robot-based Activities through 5E Learning Cycle for Promoting Students' Computational Thinking and Engagement. ICCE 2020
2010 – 2019
- 2019
- [c27]Charoenchai Wongwatkit
:
An Online Web-based Adaptive Tutoring System for University Exit Exam on IT Literacy. ICACT 2019: 563-568 - [c26]Charoenchai Wongwatkit
, Sai Won Mar:
A BPM-based Emerald Factory Information System: Redesigning Emerald Crafting Process in Myanmar. ICCCM 2019: 43-48 - [c25]Chanapa Chanoonan, Nang Chit Su Thew, Charoenchai Wongwatkit, Waralak Chongdarakul, Suphaphan Chansiri, Chit Su Po Po:
A Web-based Learning System for Myanmar Culture and Language Learning of Undergraduate Students in Thailand. ICCE 2019 - [c24]Suphaphan Chansiri, Charoenchai Wongwatkit:
An Interactive Story-based Mobile Application with Personal Recommendation and Notification for Sexual Health Education in Ethnic Adolescents. ICCE 2019 - [c23]Sasithorn Chookaew, Chaiyaporn Silawatchananai, Santi Hutamarn, Suppachai Howimanporn, Warin Sootkaneung, Charoenchai Wongwatkit:
An Investigation of Vocational Students' Attitude towards STEM Robotic Activities. ICCE 2019 - [c22]Jintana Wongta, Charoenchai Wongwatkit, Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Cherdsak Saelee, Mullika Tawonatiwas:
Learning Archaeoastronomy in Temples with STEM-focused Mobile Learning Approach. ICCE 2019 - [c21]Charoenchai Wongwatkit, Patcharin Panjaburee, Sasithorn Chookaew:
An Online Personalized Learning System with Ongoing Learning Experience Adaptation: A Prototype System for STEM Discipline. ICCE 2019 - [c20]Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Charoenchai Wongwatkit, Jintana Wongta, Chayanuch Watthana:
An Integrated Inquiry-based BYOD Approach for Supporting Social Studies Learning Abilities in Museums. ICCE 2019 - 2018
- [c19]Kanyakon Khamwang, Charoenchai Wongwatkit, Chitphon Yachulawetkunakorn:
A Simulation Game to Diagnosing Major Depressive Disorder based on PHQ-9 for Psychiatrist Program in Thailand: An Evaluation of Game Interface Design and Prototype. ICCE 2018 - [c18]Ratchanon Nobnop, Charoenchai Wongwatkit, Jintana Wongta, Karn Soponronnarit:
A Development of 3D Augmented Reality Mobile Application to Facilitating Ecotourism-based Herbal Learning in MFU Botanical Garden. ICCE 2018 - [c17]Charoenchai Wongwatkit, Pakpoom Prommool, Ratchanon Nobnop:
Fostering High School Students' Innovative Thinking and Design with STEM: Smart School Projects on IT Maker Day. ICCE 2018 - [c16]Chitphon Yachulawetkunakorn, Charoenchai Wongwatkit, Jintana Wongta, Ratthakarn Na Phatthalung, Sumalee Katsuwan:
Effectiveness of Blended Collaborative Knowledge Construction to Prepare Senior High-School Students for Science Project Development: Learn-Read-Share Academic Journal Publications in Seminar Course. ICCE 2018 - [c15]Charoenchai Wongwatkit
, Pakpoom Prommool
, Ratchanon Nobnob, Siwaporn Boonsamuan, Rodjana Suwan:
A Collaborative STEM Project with Educational Mobile Robot on Escaping the Maze: Prototype Design and Evaluation. ICWL 2018: 77-87 - [c14]Jintana Wongta
, Takdanai Thadapirom, Sahassawat Runganothai, Pakin Chutipanich, Charoenchai Wongwatkit
:
A Mobile Game-Based Virtual Reality for Learning Basic Plant Taxonomy: Contextual Analysis and Prototype Development. ICWL 2018: 101-111 - [c13]Sasithorn Chookaew, Suppachai Howimanporn, Pornjit Pratumsuwan
, Santi Hutamarn, Warin Sootkaneung, Charoenchai Wongwatkit
:
Enhancing High-School Students' Computational Thinking with Educational Robotics Learning. IIAI-AAI 2018: 204-208 - 2017
- [j2]Charoenchai Wongwatkit, Patcharin Panjaburee, Niwat Srisawasdi
:
A proposal to develop a guided-inquiry mobile learning with a mastery learning mechanism for improving students' learning performance and attitudes in Physics. Int. J. Mob. Learn. Organisation 11(1): 63-86 (2017) - [j1]Charoenchai Wongwatkit
, Niwat Srisawasdi
, Gwo-Jen Hwang, Patcharin Panjaburee
:
Influence of an integrated learning diagnosis and formative assessment-based personalized web learning approach on students learning performances and perceptions. Interact. Learn. Environ. 25(7): 889-903 (2017) - [c12]Sasithorn Chookaew, Charoenchai Wongwatkit, Suppachai Howimanporn:
A PBL-based Professional Development Framework to Incorporating Vocational Teachers in Thailand: Perceptions and Guidelines from Training Workshop. ICCE 2017 - [c11]Santi Hutamarn, Sasithorn Chookaew, Charoenchai Wongwatkit, Suppachai Howimanporn, Tarinee Tonggoed, Sarut Panjan:
A STEM Robotics Workshop to Promote Computational Thinking Process of Pre-Engineering Students in Thailand: STEMRobot. ICCE 2017 - [c10]Ratthakarn Na Phatthalung, Charoenchai Wongwatkit, Jintana Wongta, Chitphon Yachulawetkunakorn, Chayanuch Watthana:
A BYOD Hybrid Learning Approach to Incorporating The In-Field Social Study based on Guided Inquiry Learning Strategy: Design and Evaluation of Enjoy The Field Trip Ever Project (EFTE). ICCE 2017 - [c9]Charoenchai Wongwatkit, Muttakeen Che-Leah, Sasithorn Chookaew, Jintana Wongta, Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung:
Sufficiency Economy Philosophy-Based Mobile Game Application to Promoting Sustainability Understanding based on Inquiry Learning with Everyday Life Activities. ICCE 2017 - [c8]Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Jintana Wongta, Charoenchai Wongwatkit:
An Investigation of Collaborative Ubiquitous Learning in Promoting Socio-Cultural Knowledge and Skills in 21st Century: Integrating History, Geography, Architecture, Science and Culture Study. ICCE 2017 - [c7]Sasithorn Chookaew
, Suppachai Howimanporn
, Warin Sootkaneung
, Charoenchai Wongwatkit
:
Motivating Pre-service Teachers with Augmented Reality to Developing Instructional Materials through Project-Based Learning Approach. IIAI-AAI 2017: 780-784 - [c6]Charoenchai Wongwatkit
, Sasithorn Chookaew
, Kullawee Chaturarat, Chonlada Krutthakha:
An Interactive Story-Based Mobile Game Application to Diagnosing Learning Style and Learning Suggestion Based on ILS: Development and Evaluation of the Adventure Hero Game. IIAI-AAI 2017: 785-790 - 2016
- [c5]Charoenchai Wongwatkit
, Niwat Srisawasdi
, Gwo-Jen Hwang, Patcharin Panjaburee
:
Enhancing Learning Attitudes and Performance of Students in Physics with a Mastery Learning Mechanism-Based Personalized Learning Support System. ICALT 2016: 278-282 - [c4]Sirimon Limsukhawat, Suchada Kaewyoun, Charoenchai Wongwatkit, Jintana Wongta:
A Development of Augmented Realitysupported Mobile Game Application based on Jolly Phonics Approach to Enhancing English Phonics Learning Performance of ESL Learners. ICCE 2016 - [c3]Jintana Wongta, Charoenchai Wongwatkit, Jarukit Boonkerd, Ratchapon Chaikajornwat, Vittunyuta Maeprasart, Chonlada Krutthakha:
Enhancing Course Timetable Management in Science Classrooms with User-oriented Mobile Application: Analysis and Prototype Development on KMUTT-ESC Case Study. ICCE 2016 - 2015
- [c2]Charoenchai Wongwatkit, Nongluk Meekaew, Wichai Lati, Chanin Tungpantong, Waiyawat Saitum, Yada Atanan:
Inquiry-based Learning with Augmented Reality Mobile Application to Enhance Scientific Conceptual Understanding: TheFruitAR. ICCE 2015 - [c1]Charoenchai Wongwatkit, Sorra-at Tekaew, Sirikwan Kanjana, Chonlada Krutthakha:
A Systematic Vocabulary Learning-based Mobile Game Application to Improving English Vocabulary Learning Achievement of University Admission Examination in Thailand. ICCE 2015
Coauthor Index

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last updated on 2025-04-02 00:14 CEST by the dblp team
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