
Jian J. Zhang 0001
Jian-Jun Zhang 0001
Person information
- affiliation: Bournemouth University, Poole, UK
Other persons with the same name
- Jian J. Zhang 0002
— Boston Scientific Corporation, San Jose, CA, USA (and 3 more)
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2020 – today
- 2020
- [j120]Long Chen, Wen Tang, Nigel W. John, Tao Ruan Wan, Jian J. Zhang:
Context-Aware Mixed Reality: A Learning-Based Framework for Semantic-Level Interaction. Comput. Graph. Forum 39(1): 484-496 (2020) - [j119]Shuangbu Wang, Yu Xia, Lihua You, Jian J. Zhang:
Reconstruction of Curve Networks from Unorganized Spatial Points. J. Univers. Comput. Sci. 26(9): 1265-1280 (2020) - [j118]Yanran Li
, Lingteng Qiu, Li Wang, Fangde Liu, Zhao Wang, Sebastian Iulian Poiana, Xiaosong Yang, Jian-Jun Zhang:
Densely connected GCN model for motion prediction. Comput. Animat. Virtual Worlds 31(4-5) (2020) - [j117]Nan Xiang
, Ruibin Wang, Tao Jiang, Li Wang, Yanran Li
, Xiaosong Yang, Jian-Jun Zhang:
Sketch-based modeling with a differentiable renderer. Comput. Animat. Virtual Worlds 31(4-5) (2020) - [j116]Jian-Jun Zhang, Nadia Magnenat-Thalmann, Daniel Thalmann, Xiaosong Yang, Weiwei Xu, Jian Chang, Feng Tian:
Editorial. Comput. Animat. Virtual Worlds 31(4-5) (2020) - [j115]Lihua You, Xiaosong Yang
, Junjun Pan, Tong-Yee Lee, Shaojun Bian, Kun Qian, Zulfiqar Habib, Allah Bux Sargano, Ismail Khalid Kazmi, Jian J. Zhang:
Fast character modeling with sketch-based PDE surfaces. Multim. Tools Appl. 79(31-32): 23161-23187 (2020) - [j114]Yinyu Nie
, Shihui Guo
, Jian Chang
, Xiaoguang Han, Jiahui Huang
, Shi-Min Hu, Jian-Jun Zhang:
Shallow2Deep: Indoor scene modeling by single image understanding. Pattern Recognit. 103: 107271 (2020) - [j113]Shaojun Bian, Anzong Zheng, Lin Gao, Greg Maguire, Willem Kokke, Jon Macey, Lihua You, Jian-Jun Zhang:
Fully Automatic Facial Deformation Transfer. Symmetry 12(1): 27 (2020) - [j112]Shaojun Bian, Greg Maguire, Willem Kokke, Lihua You, Jian-Jun Zhang:
Efficient C2 Continuous Surface Creation Technique Based on Ordinary Differential Equation. Symmetry 12(1): 38 (2020) - [j111]Yu Xia, Shuangbu Wang, Yanran Li, Lihua You, Xiaosong Yang, Jian-Jun Zhang:
Single Color Sketch-Based Image Retrieval in HSV Color Space. Trans. Comput. Sci. 37: 77-90 (2020) - [j110]Li Wang, Zhao Wang, Xiaosong Yang
, Shi-Min Hu, Jian-Jun Zhang:
Photographic style transfer. Vis. Comput. 36(2): 317-331 (2020) - [c87]Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang:
Autocomplete Element Fields. CHI 2020: 1-13 - [c86]Yinyu Nie, Xiaoguang Han, Shihui Guo, Yujian Zheng, Jian Chang, Jian-Jun Zhang:
Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes From a Single Image. CVPR 2020: 52-61 - [c85]Anzong Zheng, Shaojun Bian, Ehtzaz Chaudhry, Jian Chang, Habibollah Haron, Lihua You, Jian-Jun Zhang:
Minimizing Material Consumption of 3D Printing with Stress-Guided Optimization. ICCS (5) 2020: 588-603 - [c84]Jinglu Zhang, Yinyu Nie, Yao Lyu, Hailin Li, Jian Chang, Xiaosong Yang, Jian-Jun Zhang:
Symmetric Dilated Convolution for Surgical Gesture Recognition. MICCAI (3) 2020: 409-418 - [c83]Yinyu Nie, Yiqun Lin, Xiaoguang Han, Shihui Guo, Jian Chang, Shuguang Cui, Jian J. Zhang:
Skeleton-bridged Point Completion: From Global Inference to Local Adjustment. NeurIPS 2020 - [i4]Yinyu Nie, Shihui Guo, Jian Chang, Xiaoguang Han, Jiahui Huang, Shi-Min Hu, Jian-Jun Zhang:
Shallow2Deep: Indoor Scene Modeling by Single Image Understanding. CoRR abs/2002.09790 (2020) - [i3]Yinyu Nie, Xiaoguang Han, Shihui Guo, Yujian Zheng, Jian Chang, Jian-Jun Zhang:
Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Image. CoRR abs/2002.12212 (2020) - [i2]Jinglu Zhang, Yinyu Nie, Yao Lyu, Hailin Li, Jian Chang, Xiaosong Yang, Jian-Jun Zhang:
Symmetric Dilated Convolution for Surgical Gesture Recognition. CoRR abs/2007.06373 (2020) - [i1]Yinyu Nie, Yiqun Lin, Xiaoguang Han, Shihui Guo, Jian Chang, Shuguang Cui, Jian-Jun Zhang:
Skeleton-bridged Point Completion: From Global Inference to Local Adjustment. CoRR abs/2010.07428 (2020)
2010 – 2019
- 2019
- [j109]Zhao Tang
, Xiaolin Yuan, Xin Xie, Jie Jiang, Jian-Jun Zhang:
Implementing railway vehicle dynamics simulation in general-purpose multibody simulation software packages. Adv. Eng. Softw. 131: 153-165 (2019) - [j108]Shaojun Bian
, Zhigang Deng, Ehtzaz Chaudhry, Lihua You, Xiaosong Yang
, Lei Guo, Hassan Ugail, Xiaogang Jin
, Zhidong Xiao
, Jian-Jun Zhang:
Efficient and realistic character animation through analytical physics-based skin deformation. Graph. Model. 104 (2019) - [j107]Jian J. Zhang, Kun Qian:
Graph matching using conformal module. EURASIP J. Image Video Process. 2019: 26 (2019) - [j106]Yunfei Fu
, Hongchuan Yu
, Chih-Kuo Yeh
, Jian-Jun Zhang, Tong-Yee Lee
:
High Relief from Brush Painting. IEEE Trans. Vis. Comput. Graph. 25(9): 2763-2776 (2019) - [j105]Meili Wang, Shihui Guo
, Minghong Liao, Dongjian He, Jian Chang, Jian J. Zhang:
Action snapshot with single pose and viewpoint. Vis. Comput. 35(4): 507-520 (2019) - [j104]Tao Jiang, Xiaosong Yang
, Jian-Jun Zhang, Feng Tian, Shuang Liu, Nan Xiang, Kun Qian:
Huber- L1-based non-isometric surface registration. Vis. Comput. 35(6-8): 935-948 (2019) - [j103]Yanran Li, Zhao Wang, Xiaosong Yang
, Meili Wang, Sebastian Iulian Poiana, Ehtzaz Chaudhry, Jian-Jun Zhang:
Efficient convolutional hierarchical autoencoder for human motion prediction. Vis. Comput. 35(6-8): 1143-1156 (2019) - [c82]Nan Xiang, Li Wang, Tao Jiang, Yanran Li, Xiaosong Yang
, Jian-Jun Zhang:
Single-image Mesh Reconstruction and Pose Estimation via Generative Normal Map. CASA 2019: 79-84 - [c81]Yu Xia, Shuangbu Wang, Yanran Li, Lihua You, Xiaosong Yang
, Jian-Jun Zhang:
Fine-Grained Color Sketch-Based Image Retrieval. CGI 2019: 424-430 - [c80]Ouwen Li, Zhigang Deng, Shaojun Bian, Algirdas Noreika, Xiaogang Jin, Ismail Khalid Kazmi, Lihua You, Jian-Jun Zhang:
ODE-Driven Sketch-Based Organic Modelling. CGI 2019: 453-460 - [c79]Ehtzaz Chaudhry, Algirdas Noreika, Lihua You, Jian-Jun Zhang, Jian Chang, Hassan Ugail, Alexander Malyshev, Alfonso Carriazo, Andrés Iglesias
, Zulfiqar Habib, Allah Bux Sargano, Habibollah Haron:
Modelling and Simulation of Lily flowers using PDE Surfaces. SKIMA 2019: 1-8 - 2018
- [j102]Huijun Yang
, Jian Chang, Dongjian He, Nan Geng, Meili Wang, Jian-Jun Zhang, Xu Jing, Ehtzaz Chaudhry:
Realistic texture synthesis for point-based fruitage phenotype. Comput. Biol. Medicine 92: 42-54 (2018) - [j101]Jianxi Xu
, Zhao Tang, Xiaolin Yuan, Yinyu Nie, Zong Ma, Xihui Wei, Jian J. Zhang:
A VR-based the emergency rescue training system of railway accident. Entertain. Comput. 27: 23-31 (2018) - [j100]Min Jiang, Richard Southern
, Jian J. Zhang
:
Energy-based dissolution simulation using SPH sampling. Comput. Animat. Virtual Worlds 29(2) (2018) - [j99]Tingting Li, Liying Yang, Meili Wang
, Yuling Fan, Feiyu Zhang, Shihui Guo, Jian Chang, Jian J. Zhang:
Visual saliency-based bas-relief generation with symmetry composition rule. Comput. Animat. Virtual Worlds 29(3-4) (2018) - [j98]Yinyu Nie
, Jian Chang, Ehtzaz Chaudhry, Shihui Guo, Philip Andi Smart, Jian J. Zhang:
Semantic modeling of indoor scenes with support inference from a single photograph. Comput. Animat. Virtual Worlds 29(3-4) (2018) - [j97]Wenyu Hu
, Zhao Wang, Shuang Liu, Xiaosong Yang
, Gaohang Yu, Jian-Jun Zhang:
Motion Capture Data Completion via Truncated Nuclear Norm Regularization. IEEE Signal Process. Lett. 25(2): 258-262 (2018) - [j96]Shaojun Bian, Anzong Zheng, Ehtzaz Chaudhry, Lihua You, Jian J. Zhang:
Automatic Generation of Dynamic Skin Deformation for Animated Characters. Symmetry 10(4): 89 (2018) - [j95]Min Jiang, Wei Lan, Jian Chang, Mark Dodwell, Jeremy Jekins, Hui-jun Yang, Ruofeng Tong, Jian J. Zhang:
A game prototype for understanding the safety issues of a lifeboat launch. Virtual Real. 22(2): 137-148 (2018) - [j94]Hui Liang, Shujie Deng, Jian Chang, Jian J. Zhang, Can Chen, Ruofeng Tong:
Semantic framework for interactive animation generation and its application in virtual shadow play performance. Virtual Real. 22(2): 149-165 (2018) - [c78]Li Wang, Nan Xiang, Xiaosong Yang
, Jian-Jun Zhang:
Fast photographic style transfer based on convolutional neural networks. CGI 2018: 67-76 - [c77]Jinglu Zhang, Yao Lyu, Yukun Wang, Yinyu Nie, Xiaosong Yang
, Jian-Jun Zhang, Jian Chang:
Development of laparoscopic cholecystectomy simulator based on unity game engine. CVMP 2018: 4:1-4:9 - [c76]Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang:
Brushing element fields. SIGGRAPH Asia Technical Briefs 2018: 6:1-6:4 - 2017
- [j93]Yipeng Qin
, Hongchuan Yu, Jian-Jun Zhang:
Fast and Memory-Efficient Voronoi Diagram Construction on Triangle Meshes. Comput. Graph. Forum 36(5): 93-104 (2017) - [j92]Wei Li, Anzong Zheng, Lihua You, Xiaosong Yang
, Jian-Jun Zhang, Ligang Liu:
Rib-reinforced Shell Structure. Comput. Graph. Forum 36(7): 15-27 (2017) - [j91]Alexandros Gouvatsos, Zhidong Xiao
, Neil Marsden, Jian J. Zhang:
Posing 3D Models from Drawings. Comput. Entertain. 15(2): 2:1-2:14 (2017) - [j90]Xiaoguang Han, Hongchuan Yu, Yizhou Yu, Jian-Jun Zhang:
A fast propagation scheme for approximate geodesic paths. Graph. Model. 91: 22-29 (2017) - [j89]Shuang Liu, Yongqiang Zhang, Xiaosong Yang
, Daming Shi, Jian-Jun Zhang:
Robust facial landmark detection and tracking across poses and expressions for in-the-wild monocular video. Comput. Vis. Media 3(1): 33-47 (2017) - [j88]Yong Zhang, Wanzhou Ye, Jian-Jun Zhang:
Sparse signal recovery by accelerated lq (0<q<1) thresholding algorithm. Int. J. Comput. Math. 94(12): 2481-2491 (2017) - [j87]Shujie Deng, Nan Jiang, Jian Chang
, Shihui Guo, Jian J. Zhang:
Understanding the impact of multimodal interaction using gaze informed mid-air gesture control in 3D virtual objects manipulation. Int. J. Hum. Comput. Stud. 105: 68-80 (2017) - [j86]Kun Qian, Junxuan Bai, Xiaosong Yang
, JunJun Pan, Jian-Jun Zhang
:
Essential techniques for laparoscopic surgery simulation. Comput. Animat. Virtual Worlds 28(2) (2017) - [j85]Shihui Guo
, Meili Wang, Gabriel Notman, Jian Chang
, Jian-Jun Zhang, Minghong Liao:
Simulating collective transport of virtual ants. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [j84]Yongqiang Zhang
, Shuang Liu, Xiaosong Yang
, Jian-Jun Zhang, Daming Shi:
Supervised coordinate descent method with a 3D bilinear model for face alignment and tracking. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [j83]Qi Tian, Yinfu Feng, Jun Xiao, Hanzhi Zhang, Yueting Zhuang, Xiaosong Yang
, Jian-Jun Zhang
:
A human motion feature based on semi-supervised learning of GMM. Multim. Syst. 23(1): 85-93 (2017) - [j82]Huijun Yang, Jian Chang, Nan Geng, Gabriel Notman, Shuqin Li, Min Jiang, Meili Wang, Jian-Jun Zhang:
Texture organisation and mapping on Citrus sinensis point cloud. Multim. Tools Appl. 76(13): 14711-14732 (2017) - [j81]Tao Yang, Jian Chang, Ming C. Lin, Ralph R. Martin, Jian J. Zhang, Shi-Min Hu:
A unified particle system framework for multi-phase, multi-material visual simulations. ACM Trans. Graph. 36(6): 224:1-224:13 (2017) - [j80]Hui Liang, Jian Chang, Ismail Khalid Kazmi, Jian J. Zhang, Peifeng Jiao:
Hand gesture-based interactive puppetry system to assist storytelling for children. Vis. Comput. 33(4): 517-531 (2017) - [j79]Tao Jiang, Kun Qian, Shuang Liu, Jing Wang, Xiaosong Yang
, Jian-Jun Zhang:
Consistent as-similar-as-possible non-isometric surface registration. Vis. Comput. 33(6-8): 891-901 (2017) - [c75]Dan Song, Ruofeng Tong, Jian Chang, Tongtong Wang, Jiang Du, Min Tang, Jian J. Zhang:
Clothes Size Prediction from Dressed-Human Silhouettes. AniNex 2017: 86-98 - [c74]Jianxi Xu, Zhao Tang, Xihui Wei, Yinyu Nie, Xiaolin Yuan, Zong Ma, Jian J. Zhang:
A VR-Based Crane Training System for Railway Accident Rescues. AniNex 2017: 207-219 - [c73]Jinglu Zhang, Jian Chang, Xiaosong Yang
, Jian J. Zhang:
Virtual Reality Surgery Simulation: A Survey on Patient Specific Solution. AniNex 2017: 220-233 - [c72]Shujie Deng, Jian Chang, Shi-Min Hu, Jian-Jun Zhang:
Gaze Modulated Disambiguation Technique for Gesture Control in 3D Virtual Objects Selection. CYBCONF 2017: 1-8 - [c71]Yalemisew M. Abgaz, Diarmuid P. O'Donoghue, Donny Hurley, Ehtzaz Chaudhry, Jian-Jun Zhang:
Characteristics of Pro-c Analogies and Blends between Research Publications. ICCC 2017: 1-8 - [c70]Shuang Liu, Zhao Wang, Xiaosong Yang
, Jian-Jun Zhang:
Realtime Dynamic 3D Facial Reconstruction for Monocular Video In-the-Wild. ICCV Workshops 2017: 777-785 - [e6]Jian Chang, Jian-Jun Zhang, Nadia Magnenat-Thalmann, Shi-Min Hu, Ruofeng Tong, Wencheng Wang:
Next Generation Computer Animation Techniques - Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers. Lecture Notes in Computer Science 10582, Springer 2017, ISBN 978-3-319-69486-3 [contents] - 2016
- [j78]Shujie Deng, Jian Chang, Julie A. Kirkby, Jian J. Zhang:
Gaze-mouse coordinated movements and dependency with coordination demands in tracing. Behav. Inf. Technol. 35(8): 665-679 (2016) - [j77]Dan Song, Ruofeng Tong, Jian Chang, Xiaosong Yang, Min Tang, Jian-Jun Zhang:
3D Body Shapes Estimation from Dressed-Human Silhouettes. Comput. Graph. Forum 35(7): 147-156 (2016) - [j76]Hui Liang, Jason Sit, Jian Chang, Jian-Jun Zhang:
Computer animation data management: Review of evolution phases and emerging issues. Int. J. Inf. Manag. 36(6): 1089-1100 (2016) - [j75]Ismail Khalid Kazmi, Lihua You, Jian-Jun Zhang:
A hybrid approach for character modeling using geometric primitives and shape-from-shading algorithm. J. Comput. Des. Eng. 3(2): 121-131 (2016) - [j74]Ke-Li Cheng, Xuan Ju, Ruofeng Tong, Min Tang, Jian Chang
, Jian-Jun Zhang:
A Linear Approach for Depth and Colour Camera Calibration Using Hybrid Parameters. J. Comput. Sci. Technol. 31(3): 479-488 (2016) - [j73]Kun Qian, Tao Jiang, Meili Wang, Xiaosong Yang
, Jian-Jun Zhang
:
Energized soft tissue dissection in surgery simulation. Comput. Animat. Virtual Worlds 27(3-4): 280-289 (2016) - [j72]Shuang Liu, Xiaosong Yang
, Zhao Wang, Zhidong Xiao
, Jian-Jun Zhang
:
Real-time facial expression transfer with single video camera. Comput. Animat. Virtual Worlds 27(3-4): 301-310 (2016) - [j71]Zhao Wang, Yinfu Feng, Tian Qi, Xiaosong Yang
, Jian J. Zhang:
Adaptive multi-view feature selection for human motion retrieval. Signal Process. 120: 691-701 (2016) - [j70]Yipeng Qin
, Xiaoguang Han, Hongchuan Yu, Yizhou Yu, Jian-Jun Zhang
:
Fast and exact discrete geodesic computation based on triangle-oriented wavefront propagation. ACM Trans. Graph. 35(4): 125:1-125:13 (2016) - [j69]Xiaosheng Li, Xiaowei He
, Xuehui Liu, Jian J. Zhang, Baoquan Liu, Enhua Wu:
Multiphase Interface Tracking with Fast Semi-Lagrangian Contouring. IEEE Trans. Vis. Comput. Graph. 22(8): 1973-1986 (2016) - [c69]Yongqiang Zhang, Shuang Liu, Xiaosong Yang
, Daming Shi, Jian-Jun Zhang:
Sign-Correlation Partition Based on Global Supervised Descent Method for Face Alignment. ACCV (3) 2016: 281-295 - [c68]Zhao Wang, Yinfu Feng, Shuang Liu, Jun Xiao, Xiaosong Yang
, Jian J. Zhang:
A 3D human motion refinement method based on sparse motion bases selection. CASA 2016: 53-60 - [c67]Alexandros Gouvatsos, Zhidong Xiao, K. Pang, Neil Marsden, D. Van der Ark, J. Hibbert, Jian J. Zhang:
Efficient storyboarding in 3D game engines. Symposium on Computer Animation (Posters) 2016: 1:1 - [c66]Jose A. S. Fonseca, Denis Kravtsov, Anargyros Sarafopoulos, Jian J. Zhang
:
Enhancement of 3D character animations through the use of automatically generated guidelines inspired by traditional art concepts. SIGGRAPH Posters 2016: 36:1-36:2 - [c65]Hui Liang, Jian Chang, Meili Wang, Can Chen, Jian-Jun Zhang:
Semantic framework for interactive animation generation. VRCAI 2016: 137-145 - [c64]Min Jiang, Jian Chang
, Mark Dodwell, Jeremy Jekins, Hui-jun Yang, Jian-Jun Zhang:
Game Prototype for Understanding Safety Issues of Life Boat Launching Process. VS-GAMES 2016: 1-8 - [c63]Hui Liang, Shujie Deng, Jian Chang
, Jian-Jun Zhang, Can Chen, Ruofeng Tong:
Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation. VS-GAMES 2016: 1-9 - [c62]Hui Liang, Shujie Deng, Jian Chang
, Jian-Jun Zhang, Can Chen, Ruofeng Tong:
Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation. VS-GAMES 2016: 1-9 - [e5]Ebad Banissi, Mark W. McK. Bannatyne, Fatma Bouali, Remo Burkhard, John Counsell, Urska Cvek, Martin J. Eppler, Georges G. Grinstein, Weidong Huang, Sebastian Kernbach, Chun-Cheng Lin, Feng Lin, Francis T. Marchese, Chi Man Pun, Muhammad Sarfraz, Marjan Trutschl, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld, Jian J. Zhang:
20th International Conference Information Visualisation, IV 2016, Lisbon, Portugal, July 19-22, 2016. IEEE Computer Society 2016, ISBN 978-1-4673-8942-6 [contents] - 2015
- [j68]Ehtzaz Chaudhry, Shaojun Bian, Hassan Ugail, Xiaogang Jin, Lihua You, Jian J. Zhang
:
Dynamic skin deformation using finite difference solutions for character animation. Comput. Graph. 46: 294-305 (2015) - [j67]Yin Liu
, Xiaosong Yang
, Yang Cao, Zhao Wang, Biaosong Chen, Jian-Jun Zhang
, Hongwu Zhang:
Dehydration of core/shell fruits. Comput. Graph. 47: 68-77 (2015) - [j66]Le Liu, Xiaosheng Li, Yanyun Chen, Xuehui Liu, Jian J. Zhang
, Enhua Wu:
An Efficient Feathering System with Collision Control. Comput. Graph. Forum 34(7): 279-288 (2015) - [j65]Chengyang Li, Jing-Ye Qian, Ruofeng Tong, Jian Chang, Jian-Jun Zhang:
GPU based real-time simulation of massive falling leaves. Comput. Vis. Media 1(4): 351-358 (2015) - [j64]Mingming Ji, Yinfu Feng, Jun Xiao, Yueting Zhuang, Xiaosong Yang
, Jian J. Zhang:
Efficient semi-supervised multiple feature fusion with out-of-sample extension for 3D model retrieval. Neurocomputing 169: 23-33 (2015) - [j63]Yao Jin, Guiping Qian, Jieyi Zhao, Jian Chang
, Ruofeng Tong, Jian-Jun Zhang:
Stretch-Minimizing Volumetric Parameterization. J. Comput. Sci. Technol. 30(3): 553-564 (2015) - [j62]Hongchuan Yu, Yipeng Qin
, Jian J. Zhang:
Eigenspace-based surface completeness. J. Electronic Imaging 24(2): 023037 (2015) - [j61]Hui Liang, Jian Chang, Xiaosong Yang, Lihua You, Shaojun Bian, Jian-Jun Zhang:
Advanced ordinary differential equation based head modelling for Chinese marionette art preservation. Comput. Animat. Virtual Worlds 26(3-4): 207-216 (2015) - [j60]Ismail Khalid Kazmi, Lihua You, Xiaosong Yang
, Xiaogang Jin, Jian J. Zhang
:
Efficient sketch-based creation of detailed character models through data-driven mesh deformations. Comput. Animat. Virtual Worlds 26(3-4): 469-481 (2015) - [j59]Jun Xiao, Yinfu Feng, Mingming Ji, Xiaosong Yang
, Jian J. Zhang, Yueting Zhuang:
Sparse motion bases selection for human motion denoising. Signal Process. 110: 108-122 (2015) - [j58]Yinfu Feng, Mingming Ji, Jun Xiao, Xiaosong Yang
, Jian J. Zhang, Yueting Zhuang, Xuelong Li
:
Mining Spatial-Temporal Patterns and Structural Sparsity for Human Motion Data Denoising. IEEE Trans. Cybern. 45(12): 2693-2706 (2015) - [j57]Tao Yang, Jian Chang, Bo Ren, Ming C. Lin, Jian-Jun Zhang, Shi-Min Hu:
Fast multiple-fluid simulation using Helmholtz free energy. ACM Trans. Graph. 34(6): 201:1-201:11 (2015) - [j56]Min Jiang, Yahan Zhou, Rui Wang, Richard Southern
, Jian-Jun Zhang
:
Blue noise sampling using an SPH-based method. ACM Trans. Graph. 34(6): 211:1-211:11 (2015) - [j55]Shihui Guo, Richard Southern, Jian Chang, David Greer, Jian-Jun Zhang:
Adaptive motion synthesis for virtual characters: a survey. Vis. Comput. 31(5): 497-512 (2015) - [c61]Kun Qian, Xiaosong Yang
, Jian-Jun Zhang
, Meili Wang:
An Adaptive Spherical Collision Detection and Resolution Method for Deformable Object Simulation. CAD/Graphics 2015: 8-17 - [c60]Shaojun Bian, Lihua You, Jian J. Zhang:
Recent Developments in Skin Deformation for Character Animation. GRAPP 2015: 122-129 - [c59]Min Jiang, Richard Southern
, Jian-Jun Zhang:
A Particle-based Dissolution Model using Chemical Collision Energy. GRAPP 2015: 285-293 - [c58]Wenshu Zhang, Jian Chang, Jian J. Zhang, Meili Wang, Ruofeng Tong:
Image-Based Hair Pre-processing for Art Creation: A Case Study of Bas-Relief Modelling. IV 2015: 411-418 - [c57]Hui Liang, Jian Chang, Shujie Deng, Can Chen, Ruofeng Tong, Jian-Jun Zhang:
Exploitation of novel multiplayer gesture-based interaction and virtual puppetry for digital storytelling to develop children's narrative skills. VRCAI 2015: 63-72 - [c56]Kun Qian, Junxuan Bai, Xiaosong Yang
, JunJun Pan, Jian-Jun Zhang
:
Virtual reality based laparoscopic surgery simulation. VRST 2015: 69-78 - [c55]Hui Liang, Jian Chang, Ismail Khalid Kazmi, Jian-Jun Zhang, Peifeng Jiao:
Puppet Narrator: Utilizing Motion Sensing Technology in Storytelling for Young Children. VS-GAMES 2015: 1-8 - [e4]Ebad Banissi, Mark W. McK. Bannatyne, Fatma Bouali, Remo Burkhard, John Counsell, Urska Cvek, Martin J. Eppler, Georges G. Grinstein, Weidong Huang, Sebastian Kernbach, Chun-Cheng Lin, Feng Lin, Francis T. Marchese, Chi Man Pun, Muhammad Sarfraz, Marjan Trutschl, Anna Ursyn, Gilles Venturini, Theodor G. Wyeld, Jian J. Zhang:
19th International Conference on Information Visualisation, IV 2015, Barcelona, Spain, July 22-24, 2015. IEEE Computer Society 2015, ISBN 978-1-4673-7568-9 [contents] - 2014
- [j54]Shihui Guo, Jian Chang, Yang Cao, Jian-Jun Zhang:
A novel locomotion synthesis and optimisation framework for insects. Comput. Graph. 38: 78-85 (2014) - [j53]Shihui Guo, Jian Chang, Xiaosong Yang, Wencheng Wang, Jian-Jun Zhang:
Locomotion Skills for Insects with Sample-based Controller. Comput. Graph. Forum 33(7): 31-40 (2014) - [j52]Shujie Deng, Julie A. Kirkby, Jian Chang, Jian-Jun Zhang:
Multimodality with Eye tracking and Haptics: A New Horizon for Serious Games? Int. J. Serious Games 1(4) (2014) - [j51]Yinfu Feng, Jun Xiao, Yueting Zhuang, Xiaosong Yang
, Jian J. Zhang, Rong Song:
Exploiting temporal stability and low-rank structure for motion capture data refinement. Inf. Sci. 277: 777-793 (2014) - [j50]Hongchuan Yu, Jian J. Zhang, Tong-Yee Lee:
Foldover-free shape deformation for biomedicine. J. Biomed. Informatics 48: 137-147 (2014) - [j49]Qi Tian, Jun Xiao, Yueting Zhuang, Hanzhi Zhang, Xiaosong Yang
, Jian-Jun Zhang
, Yinfu Feng:
Real-time motion data annotation via action string. Comput. Animat. Virtual Worlds 25(3-4): 293-302 (2014) - [c54]Diarmuid P. O'Donoghue, Horacio Saggion, Feng Dong, Donny Hurley, Yalemisew M. Abgaz, X. Zheng, Óscar Corcho, Jian J. Zhang, J. M. Careil, Babak Mahdian, Xia Zhao:
Towards Dr Inventor: A Tool for Promoting Scientific Creativity. ICCC 2014: 268-271 - [c53]Alexandros Gouvatsos, Zhidong Xiao, Neil Marsden, Jian J. Zhang:
Automatic 3D Posing from 2D Hand-Drawn Sketches. PG (Short Papers) 2014 - 2013
- [j48]Ehtzaz Chaudhry, Lihua You, Xiaogang Jin, Xiaosong Yang
, Jian J. Zhang:
Shape modeling for animated characters using ordinary differential equations. Comput. Graph. 37(6): 638-644 (2013) - [j47]JunJun Pan, Jian J. Zhang
:
Theoretical design of vascular imaging based on hall effect. Int. J. Imaging Syst. Technol. 23(1): 85-96 (2013) - [j46]Qi Tian, Yinfu Feng, Jun Xiao, Yueting Zhuang, Xiaosong Yang
, Jian-Jun Zhang
:
A semantic feature for human motion retrieval. Comput. Animat. Virtual Worlds 24(3-4): 399-407 (2013) - [j45]